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Kerbal space program 2 music
Kerbal space program 2 music







kerbal space program 2 music
  1. #KERBAL SPACE PROGRAM 2 MUSIC FOR FREE#
  2. #KERBAL SPACE PROGRAM 2 MUSIC INSTALL#

Please be aware that as of now, only Windows installs are supported Note that there are two versions of the mod, one for KSP 1.7.3 and earlier, the other for KSP 1.8.x and later.

kerbal space program 2 music

#KERBAL SPACE PROGRAM 2 MUSIC INSTALL#

ogg work fine).ĭue to the directories where files need to be installed, CKAN is unable to install thisĮxtract the entire contents of the zip to the root KSP folder, merging the folders with the existing KSP folders. mp3 on Windows (still working on a fix for Linux and Mac, but. A replacement for the Kerbal Space Centre birdsong ambience is also included, edited from the original recording here. If you find any that work well with KSP, leave a message and I'll add it to a future sound pack.

#KERBAL SPACE PROGRAM 2 MUSIC FOR FREE#

Several thousand more tracks are available for free at his website here. Always wanted to hear Blue Danube when docking with a space station, a metal version of KSP's theme song when you start up the game, or Danger Zone while you buzz the control tower? This is the mod for you! Just drop some music files in the KSP\Music\ directory, launch the game, and use the in-game playlist editor to choose when you want them to be played.Ī selection of free stockalike tracks are included from musician Kevin MacLeod, who created many of the tracks used in stock KSP. The latest result of the Kerbal Sound Overhaul Project, this mod allows you to add and remove music from the game, and set up playlists which decide when each song plays. Made left click open/close the player, right-click open the main guiįixed Nullref in SoundGui.cs when sted.ActivePlaylists was nullĪ complete changelog is included in the file Replaced toolbar code with ToolbarController This is a fork of the Soundtrack Editor made by The following fixes and changes have been implemented:įixed node value being saved in Persisor.cs, line 457, was saving the vesselState as a vesselSituationįixed a nullref when entering the editor, nullref was because constructionPlaylist was empty, and it appears that the game code is assuming there is always a playlist

kerbal space program 2 music

Editor ForkedOriginally written by original thread is here: *









Kerbal space program 2 music